Project manager/ Wash lab designer
2023-2024, Sharewares
Led the development and project management of aninnovative reusable food container wash lab, focusing on sustainability.
Managed government funded budget and coordinated with trades for utility service upgrades and facility optimization.
Introduced and prototyped new solutions to improve efficiency.
2023-2024, Sharewares
Led the development and project management of aninnovative reusable food container wash lab, focusing on sustainability.
Managed government funded budget and coordinated with trades for utility service upgrades and facility optimization.
Introduced and prototyped new solutions to improve efficiency.
Rigging “Best Person”, Key Grip
2013-2024, IATSE Film Union
Led the design and execution of studio and location lighting infrastructure, meeting the dynamic requirements of
high-profile film productions.
Managed and motivated teams of up to twelve people, overseeing logistics and administration under high-pressure conditions, ensuring project success and team well-being.
Served as “Best Person” and occasionally Key Rigging grip for “Alaska” Season 1, “Superman & Lois” (Seasons 1 and 2),
“The Mighty Ducks” (Season 1), and “Firefly Lane” (Season
1)Facilitating seamless communication and project execution.
2013-2024, IATSE Film Union
Led the design and execution of studio and location lighting infrastructure, meeting the dynamic requirements of
high-profile film productions.
Managed and motivated teams of up to twelve people, overseeing logistics and administration under high-pressure conditions, ensuring project success and team well-being.
Served as “Best Person” and occasionally Key Rigging grip for “Alaska” Season 1, “Superman & Lois” (Seasons 1 and 2),
“The Mighty Ducks” (Season 1), and “Firefly Lane” (Season
1)Facilitating seamless communication and project execution.
Project Lead & Design Thinking
Facilitator
2014-2024, Vancouver Design Nerds
Coordinated and facilitated public-facing design thinking events, engaging a diverse audience in the creative process
of ideation, prototyping, and testing with organizations and City management.
Utilized design thinking methodologies to foster innovation and collaborative problem-solving among non-designers,
promoting creativity and community engagement.
Industrial Designer & Co-Founder
2013-2017, Basic Design
Co-founded and led a design firm focused on creating consumer
goods, apparel, and interiors from landfill-based materials, prioritizing sustainability and innovation.
Managed all project phases from research to final delivery, ensuring excellence in design and client satisfaction.
Oversaw business administration, client management, art direction, and the development of marketing materials,
driving brand recognition and success.
EDUCATION
Master of Design 2018
Emily Carr University
Bachelor of Industrial Design / 2013
Emily Carr University
SFU-RADIUS fellowship program 2014
Simon Fraser University
SFU-RADIUS Trampoline Program 2015
Simon Fraser University
CITYSTUDIO Cohort program / 2011
SFU + Emily Carr University
SKILLS
Project management
Facilitation
Research methods
Creative Suite
Solidworks/ Rhino
Digital fabrication
Film Rigging
Master of Design 2018
Emily Carr University
Bachelor of Industrial Design / 2013
Emily Carr University
SFU-RADIUS fellowship program 2014
Simon Fraser University
SFU-RADIUS Trampoline Program 2015
Simon Fraser University
CITYSTUDIO Cohort program / 2011
SFU + Emily Carr University
SKILLS
Project management
Facilitation
Research methods
Creative Suite
Solidworks/ Rhino
Digital fabrication
Film Rigging